![]() ![]() Due to all of that, all weapon types can be viable on Remnant. The swamp, teleporting pads, and unique museum layout gives players a lot of key decision-making power to navigate the map and mount an attack. This museum is on the larger side of maps in Black Ops 4, so to take in all the sights, consult one of the few directories located around the complex or listen-in on some audio files on the exhibits courtesy of the museum staff to get a complete lay of the land. ![]() While the South side of the museum is still under construction, the Northern side near the Craters of Hell exhibit holds the Security area and Swampy Skippers Souvenir Shop, which have two functioning teleport pads. Outside of the main museum complex, the map’s Southern section contains a lot of open space to the Bayou, as well as what will become the Lost in Time exhibit. Don’t worry though the zombies won’t attack, but you may find a couple hovering above the moon. No matter what exhibit you explore, the undead will be around shrieking and shuffling about and out of reach. ![]() Lastly, to the right of the information desk you’ll find Asylum, which may prove familiar to Blackout players and is based on the World at War map “Verrückt”. Continue past the replica Titanic to find the Bus from Beyond exhibit, an area based on the “TranZit” experience from Call of Duty®: Black Ops II (and also contains our favorite bus driver T.E.D.D.). Wicked Waters is an area based on the “Voyage of Despair” (which you can play in Black Ops 4!). This is also the origins of that escaped relic evident in the archive room chaos on the first floor. There’s the Craters of Hell, a two-story room that is based on “Moon”. The museum could use a little bit of clean-up due to the blood-stains on the floors and all over the walls, but it’s still one lively complex with four main exhibits and one on the way inspired by Zombies experiences: Even in the outside courtyard, where one of the team spawns, a statue of Atlas sits marking the entrance. The Museum of Unnatural History contains an impressive collection of Zombies lore including early protypes of weaponry, teleportation machines, and a bus no longer in “TranZit”. ![]()
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